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Mobile gamers in lockdown report

As the pandemic carries on keeping most of the world indoors, the gaming industry has continued to thrive during this period.

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Older gamers are investing more in DLC to enhance their overall gaming experienc...

Bryter's research into DLC, split by age has revealed how spending habits stack up across generations.

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Fall Guys: Ultimate Knockout - A welcome remedy to the frustrations of Battle Ro...

Since its release on 4th August 2020, Fall Guys: Ultimate Knockout has been an instant success and exceeded all expectation, in terms of both sales and viewership. The new release ...

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Older Gamers Turn to More Social Gaming Experiences During Lockdown

Find out about our recent study of PC gamers during lockdown and download the results.

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Will midcore mobile games be squeezed out of the market?

Midcore titles have often occupied the top spots in the mobile charts (e.g. Clash of Clans, Game of War), but now they are facing tougher competition.

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Esports: Where are all the women?

Esports tournaments show a marked lack of female presence at the top levels, despite women making up 46% of gamers worldwide.

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Gaming Bots, a force for good or evil in the gaming industry?

Article looking at the role of bots in gaming as both a positive and negative force

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Gamescom 2019 – Increasing presence of Virtual Reality

The hype around the big AAA titles and buzz of the indie games section, it was hard not to notice the increasing presence of VR and AR.

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Go local to go global – helping games adapt by market

The games industry is booming, but focus has been turning to one region in particular – Asia.

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